// Created by Crowbar 0.71
====== File Size ======
	739,889
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,095 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,096 - 4,511 theMdlFileData.theBones 14
	4,512 - 6,719 theMdlFileData.theAttachments 24
	6,720 - 6,731 theMdlFileData.theHitboxSets 1
	6,732 - 6,747 [ERROR] Unread bytes (non-zero) [ 04 05 06 09 02 07 03 00 0C 08 0D 0A 0B 01 00 00 ]
	6,748 - 7,115 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 4
	6,749 - 6,752 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list)
	6,753 - 6,755 anAnimationDesc.anAnimation [@idle_seq] alignment [ 1F 00 00 ]
	6,756 - 6,840 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	6,841 - 6,844 anAnimationDesc.anAnimation [@attack_seq] (unused empty data structure at the end of the list)
	6,845 - 6,847 anAnimationDesc.anAnimation [@attack_seq] alignment [ 1F 00 00 ]
	6,848 - 6,932 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	6,933 - 6,936 anAnimationDesc.anAnimation [@attack_seq_alt1] (unused empty data structure at the end of the list)
	6,937 - 6,939 anAnimationDesc.anAnimation [@attack_seq_alt1] alignment [ 1E 00 00 ]
	6,940 - 7,024 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	7,025 - 7,028 anAnimationDesc.anAnimation [@attack_seq_alt2] (unused empty data structure at the end of the list)
	7,029 - 7,031 anAnimationDesc.anAnimation [@attack_seq_alt2] alignment [ 1E 00 00 ]
	7,032 - 7,503 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	7,504 - 8,431 theMdlFileData.theSequenceDescs 4
	8,432 - 8,487 [idle_seq] aSeqDesc.theBoneWeights 14
	8,488 - 8,489 [idle_seq] aSeqDesc.theAnimDescIndexes 1
	8,490 - 8,491 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	8,492 - 8,731 [attack_seq] aSeqDesc.theEvents 3
	8,732 - 8,733 [attack_seq] aSeqDesc.theAnimDescIndexes 1
	8,734 - 8,735 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	8,736 - 8,975 [attack_seq_alt1] aSeqDesc.theEvents 3
	8,976 - 8,977 [attack_seq_alt1] aSeqDesc.theAnimDescIndexes 1
	8,978 - 8,979 [attack_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	8,980 - 9,219 [attack_seq_alt2] aSeqDesc.theEvents 3
	9,220 - 9,221 [attack_seq_alt2] aSeqDesc.theAnimDescIndexes 1
	9,222 - 9,223 [attack_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	9,224 - 9,319 theMdlFileData.theBodyParts 6
	9,320 - 9,467 aBodyPart.theModels 1
	9,468 - 9,763 aBodyPart.theModels 2
	9,764 - 10,059 aBodyPart.theModels 2
	10,060 - 10,355 aBodyPart.theModels 2
	10,356 - 10,651 aBodyPart.theModels 2
	10,652 - 10,947 aBodyPart.theModels 2
	10,948 - 11,063 aModel.theMeshes 1
	11,064 - 11,179 aModel.theMeshes 1
	11,180 - 11,295 aModel.theMeshes 1
	11,296 - 11,411 aModel.theMeshes 1
	11,412 - 11,527 aModel.theMeshes 1
	11,528 - 11,643 aModel.theMeshes 1
	11,644 - 11,647 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	11,648 - 12,219 theMdlFileData.theTextures 13
	12,220 - 12,223 theMdlFileData.theTexturePaths 1
	12,224 - 12,457 theMdlFileData.theSkinFamilies 9
	12,458 - 12,459 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	12,460 - 12,513 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"base" "Metal.Medium"  }
}

	12,514 - 12,515 theMdlFileData.theKeyValuesText alignment [ 00 00 ]
	12,516 - 14,375 [ERROR] Unread bytes (non-zero) [ 0E 00 00 00 40 00 00 00 78 00 00 00 B0 00 00 00 58 01 00 00 38 ... ]
	14,376 - 14,376 aTexturePath = 
	14,377 - 14,404 theNameCopy = "weapons/car101/w_car101.mdl"
	14,405 - 14,411 theSurfacePropName = "weapon"
	14,412 - 14,424 aBone.theName = "ja_c_propGun"
	14,425 - 14,436 aBone.theName = "weapon_bone"
	14,437 - 14,452 aBone.theName = "def_c_proscreen"
	14,453 - 14,470 aBone.theName = "ja_ads_attachment"
	14,471 - 14,481 aBone.theName = "def_c_acgs"
	14,482 - 14,492 aBone.theName = "def_c_base"
	14,493 - 14,502 aBone.theName = "def_c_cro"
	14,503 - 14,517 aBone.theName = "def_c_sight_on"
	14,518 - 14,530 aBone.theName = "muzzle_flash"
	14,531 - 14,541 aBone.theName = "def_c_holo"
	14,542 - 14,547 aBone.theName = "shell"
	14,548 - 14,556 aBone.theName = "shell_fp"
	14,557 - 14,566 aBone.theName = "l_hand_ik"
	14,567 - 14,576 aBone.theName = "r_hand_ik"
	14,577 - 14,588 anAttachment.theName = "CAMERA_BASE"
	14,589 - 14,595 anAttachment.theName = "CAMERA"
	14,596 - 14,602 anAttachment.theName = "L_HAND"
	14,603 - 14,609 anAttachment.theName = "R_HAND"
	14,610 - 14,621 anAttachment.theName = "SWAY_ROTATE"
	14,622 - 14,640 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	14,641 - 14,645 anAttachment.theName = "holo"
	14,646 - 14,650 anAttachment.theName = "acgs"
	14,651 - 14,654 anAttachment.theName = "cro"
	14,655 - 14,665 anAttachment.theName = "HOLO_FRONT"
	14,666 - 14,675 anAttachment.theName = "HOLO_REAR"
	14,676 - 14,686 anAttachment.theName = "ACGS_FRONT"
	14,687 - 14,696 anAttachment.theName = "ACGS_REAR"
	14,697 - 14,708 anAttachment.theName = "SCR_BL_ACGS"
	14,709 - 14,720 anAttachment.theName = "SCR_TR_ACGS"
	14,721 - 14,730 anAttachment.theName = "CRO_FRONT"
	14,731 - 14,739 anAttachment.theName = "CRO_REAR"
	14,740 - 14,749 anAttachment.theName = "proscreen"
	14,750 - 14,758 anAttachment.theName = "sight_on"
	14,759 - 14,766 aHitboxSet.theName = "default"
	14,767 - 14,776 anAnimationDesc.theName = @idle_seq
	14,777 - 14,788 anAnimationDesc.theName = @attack_seq
	14,789 - 14,805 anAnimationDesc.theName = @attack_seq_alt1
	14,806 - 14,822 anAnimationDesc.theName = @attack_seq_alt2
	14,823 - 14,831 aSeqDesc.theName = "idle_seq"
	14,832 - 14,843 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	14,844 - 14,854 aSeqDesc.theName = "attack_seq"
	14,855 - 14,876 aSeqDesc.theActivityName = "ACT_RANGE_ATTACK_SMG1"
	14,877 - 14,899 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	14,900 - 14,915 aSeqDesc.theName = "attack_seq_alt1"
	14,916 - 14,931 aSeqDesc.theName = "attack_seq_alt2"
	14,932 - 14,938 aBodyPart.theName = "car101"
	14,939 - 14,949 aBodyPart.theName = "sight_holo"
	14,950 - 14,960 aBodyPart.theName = "sight_acgs"
	14,961 - 14,970 aBodyPart.theName = "sight_cro"
	14,971 - 14,986 aBodyPart.theName = "car101_sight_on"
	14,987 - 15,020 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg"
	15,021 - 15,062 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg_skin_31"
	15,063 - 15,105 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg_prime_01"
	15,106 - 15,148 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg_prime_02"
	15,149 - 15,191 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg_prime_03"
	15,192 - 15,234 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg_prime_04"
	15,235 - 15,277 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg_prime_05"
	15,278 - 15,320 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg_prime_06"
	15,321 - 15,363 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg_prime_07"
	15,364 - 15,421 aTexture.thePathFileName = "models\Weapons_R2\attachments\holo_reflex_sight_magnifier"
	15,422 - 15,459 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight"
	15,460 - 15,508 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic"
	15,509 - 15,549 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	15,550 - 739,888 [ERROR] Unread bytes (non-zero) [ 00 00 10 00 00 00 00 00 00 00 01 00 00 00 18 EC 42 E1 A8 02 00 ... ]
	739,889 - 739,889 END OF FILE + 1 (File size)
========================
